The First Pacific Rim International Workshop on Electronic Commerce

Event Detail

General Information
Dates:
Monday, March 27, 2006 - Tuesday, March 28, 2006
Days of Week:
Monday
Tuesday
Target Audience:
Academic and Practice
Location:
National Center of Sciences Building, Tokyo, Japan
Sponsor:
Event Details/Other Comments:

In cooperation with
- IPSJ (Information Processing Society in Japan) / IPSJ SIG-ICS (Special
Interest Group on Intelligence and Complex Systems)
- MACC (Special Interest Group on Multi-Agents and Cooperative Computation,
Japan Society of Software Science and Technology).
This workshop may be sponsored by IEEE / IEEE Computer Society TCEC.
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Overview
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PRIWEC2006 is the first Pacific Rim workshop on advances in theory, systems,
and applications for electronic commerce. The increase of Electronic Commerce
research activities can be observed in a variety of the fields. Though there
have been several workshops on Electronic Commerce, there is little
interaction so far among Pacific Rim countries. The aim of this workshop is
to encourage activities in this field, and to bring together Pacific Rim
researchers with an interest in Electronic Commerce. Unlike conventional
conferences, this workshop will mainly discuss and explore scientific and
practical problems as raised by the participants. The focus of the workshop
will be on computer science, game theory, auction theory, artificial
intelligence, multi-agent systems, WWW, semantic web, etc. In particular, the
workshop will bring together researchers from Computer Science and Economics.
The workshop is interdisciplinary in nature, and will address the following
topics:
- E-Commerce architecture
- E-procurement and auctions
- Mechanism design
- Game theoretic analyses in e-commerce
- Intelligent e-commerce system & agents
- P2P & its application on e-commerce
- Real-time Internet technologies
- Scheduling protocols in e-commerce
- Security & trust issues in e-commerce
- WWW and e-commerce
- Web services in e-commerce
- Semantic Web and e-commerce
- Strategy-proof and Incentive Compatible Mechanisms
- Efficient mechanisms for trading
- Coordination Mechanisms
- Robust Negotiation Mechanisms
- Computational mechanism design
- Economic and game theoretic design and analysis
- Two-sided matching
These issues are being explored by researchers from different communities in
Electronic Commerce. This workshop will bring together researchers in the Asia
Pacific area from these communities to learn about each other's approaches,
form long-term collaborations, and cross-fertilize the different areas to
accelerate progress towards scaling up to larger and more realistic
applications.